Episode #20 – Mega Civ Review

Episode 20: Mega Civ Review

In this episode Cathy and Sarah talk about joining The Dice Tower Network; Cathy and Frank review Mega Civilization; and Cathy does not one, but TWO Interviews.

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Mentioned in This Episode
Game OnGAME RATING SCALE:

We have started referring to and rating games by a rating scale. Here is how we are using this scale:
5 = Buy this! Buy this now!
4 = A good solid game!
3 = Decent with some bugs.
2 = Has great potential as kindling!
1 = Give me back the time I spent playing it!

Games We Played

Cathy and Sarah share the games that they have played.

Time Management: The Time Management GameTime Management: The Time Management Game is a quick-playing, tile-laying game. Players are workers at the Office of Time Management, managing the space-time continuum. Their goal is to add temporal workers to the work force and arrange them in such a way to ensure the safety of the continuum and to save time — and save time!

Players are workers at the Office of Time Management, managing the space-time continuum.

Players are workers at the Office of Time Management, managing the space-time continuum.

Their goal is to add temporal workers to the work force and arrange them in such a way to ensure the safety of the continuum and to save time — and save time!

Their goal is to add temporal workers to the work force and arrange them in such a way to ensure the safety of the continuum and to save time — and save time!

Potion Explosion (Phone App): The official adaptation of Potion Explosion, the award-winning puzzle board game. Play this game solo or against players from all over the world with Solo, Online and Local Pass & Play modes!

Trickerion: Legends of Illusions: Trickerion is a competitive Euro-style strategy game set in a fictional world inspired by the late 19th century urban life and culture, spiced with a pinch of supernatural.

Using worker placement and simultaneous action selection mechanisms, the Illusionists and their teams of helpers — the Engineer, the Assistant, the Manager, and a handful of Apprentices – obtain blueprints and components for increasingly complex magic tricks, expand the team and set up performances by visiting the Downtown, Dark Alley, Market Row and Theater locations on the main game board depicting a late 19th century cityscape.

Using worker placement and simultaneous action selection mechanisms, the Illusionists and their teams of helpers — the Engineer, the Assistant, the Manager, and a handful of Apprentices – obtain blueprints and components for increasingly complex magic tricks, expand the team and set up performances by visiting the Downtown, Dark Alley, Market Row and Theater locations on the main game board depicting a late 19th century cityscape.

The tricks are stored and prepared on the Magician's own Workshop game board, while the performances themselves take place at the Theater in the form of a tile placement mini-game with lots of player interaction. The performances yield Fame points and Coins to their owners based on the tricks they consist of.

The tricks are stored and prepared on the Magician’s own Workshop game board, while the performances themselves take place at the Theater in the form of a tile placement mini-game with lots of player interaction. The performances yield Fame points and Coins to their owners based on the tricks they consist of.

Roll Player: In Roll Player, you will compete to create the greatest fantasy adventurer who has ever lived, preparing your character to embark on an epic quest. Roll and draft dice to build up your character’s attributes. Purchase weapons and armor to outfit your hero. Train to gain skills and discover your hero’s traits to prepare them for their journey. Earn Reputation Stars by constructing the perfect character. The player with the greatest Reputation wins the game and will surely triumph over whatever nefarious plot lies ahead!

Ogre: The basic OGRE game gives one player a force of infantry and armor, and a command post he must defend. The other player has only one unit – but it’s an OGRE. It’s an even match. Advanced games allow solitaire or multi-player action, with OGREs on both sides.

Ogre comes in a HUGE box with dozens of cardboard miniatures to place on the field of battle.

Ogre comes in a HUGE box with dozens of cardboard miniatures to place on the field of battle.

This is one of the Ogre tanks. It has a wide variety of weapons that can be used against the insurgents.

This is one of the Ogre tanks. It has a wide variety of weapons that can be used against the insurgents.

Here Cathy's Ogre is battling Mark's insurgent forces...AND WINNING!

Here Cathy’s Ogre is battling Mark’s insurgent forces…AND WINNING!

Cathy's objective is the command post in the corner. She overruns it easily.

Cathy’s objective is the command post in the corner. She overruns it easily.

The Interview #1 

Cathy interviews Heather O’Neill of 9th Level Games and game designer, Todd Walsh, about Bearicades which is on Kickstarter now. Here is some of the card art from the game.

BEARICADES is played in two phases: the NIGHT and the DAY.

BEARICADES is played in two phases: the NIGHT and the DAY.

Use BEARICADES and PREDATORS from your hand to defeat LUMBERJACKS

Use BEARICADES and PREDATORS from your hand to defeat LUMBERJACKS

Each LUMBERJACK brings different reinforcements

Each LUMBERJACK brings different reinforcements

Mega Civ Review

Cathy and Frank discuss their experience playing Mega Civilization with 11 other people. They review both the game and the experience playing the game.

Frank & CJ placing their pieces on the large game board.

Frank & CJ placing their pieces on the large game board.

Cathy is playing green (Minoa) and Frank is playing yellow (Hellas).

Cathy is playing green (Minoa) and Frank is playing yellow (Hellas).

The game board is HUGE!

The game board is HUGE!

The other table where the civilization advancements were laid out.

The other table where the civilization advancements were laid out.

The Interview #2

Cathy talks with RPG game designer, Elsa S. Henry about her newly released game, Dead Scare.

Author/Designer: Elsa S. Henry

Author/Designer: Elsa S. Henry

Dead Scare Art by Elizabeth Simins

Dead Scare Art by Elizabeth Simins

Dead Scare Art by Elizabeth Simins

Dead Scare Art by Elizabeth Simins

Gaming's Feminist Illuminati t-shirt created by artist Elizabeth Simins who also did the art for Dead Scare. Click on the picture to get your own GFI t-shirt.

Gaming’s Feminist Illuminati t-shirt created by artist Elizabeth Simins who also did the art for Dead Scare. Click on the picture to get your own GFI t-shirt.

Games Mentioned in This Episode
The links below will take you to BoardGameGeek.com, RPGGeek.com, or VideoGameGeek.com where you can learn more about the individual games. The Buy It!links will take you to FunAgainGames.com OR DriveThruRPG.com where you can purchase the game. These are affiliate links and using them will help us pay for show expenses like hosting, buying games, and traveling to conventions and events. Thanks for your support!
Bearicades Back It!*
Dead Scare Buy It!
Forged in Steel Buy It!
Mega Civilization Buy It!
Ogre Buy It!
Potion Explosion (Phone App) iPhone | Android
Roll Player Currently Out of Print
Time Management: The Time Management Game Buy It!
Trickerion: Legends of Illusions Buy It!

*Not an affiliate link

Music & Sound Effects Used in this Episode:
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